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Burpy the monster

Hey everyone, I present to you Burpy, a monster designed by the artist Derek Laufmann.
I wanted to try out vector displacement. Every detail was added with the vector displacement, so I could rig it easily and keep the topology simple.
The timelapse is available on my youtube channel.

Every detail was added with the vector displacement, so I could rig it easily and keep the topology simple.

Every detail was added with the vector displacement, so I could rig it easily and keep the topology simple.

Base color, Normal, Reflection, SSS

Base color, Normal, Reflection, SSS

I have made 2 UV sets for the body, one is on oneudim with just one seam. This one is for the vector displacement because it had too much artefacts on the seams.
The second set is for substance painter.

I have made 2 UV sets for the body, one is on oneudim with just one seam. This one is for the vector displacement because it had too much artefacts on the seams.
The second set is for substance painter.